Free realistic hunting simulation with global locations, varied wildlife, detailed ballistics, and offline play
Free realistic hunting simulation with global locations, varied wildlife, detailed ballistics, and offline play
Vote (2 votes)
Program license Free
Developer Woodcock entertainment
Version 253.3
Works under Android
Also known as Hunting Simulator
Vote
(2 votes)
Developer
Woodcock entertainment
Works under
Android
Program license
Free
Version
253.3
Also known as
Hunting Simulator
Pros
- Large selection of locations and animal species, from birds to big game and African “big five” trophies
- Strong weapon variety with multiple shotgun gauges, rifle calibers, and the inclusion of bows and crossbows
- Ballistic calculator with wind effect and different projectile types adds simulation depth
- Rich gear options, including camouflage, calls, binoculars with distance calculation, thermovision, and night vision
- Hunting with dogs and vehicle use (ATV and snowmobile) enhance immersion and variety
- Offline hunting experience suitable for playing without an internet connection
Cons
- Character movement and aiming feel stiff, which hurts overall responsiveness
- Ballistics are not fully convincing for very detail focused shooting enthusiasts and lack bullet grain selection
- Animated reloads have underwhelming sound and visual impact
- In-game economy can feel punishing, with high penalties for wounding animals and slow weapon upgrades
- Limited mission structure and trophy progression may lead to repetition over longer play sessions
Hunting Simulator Game is a first person hunting title that focuses on realistic firearms, detailed ballistics, and a wide range of animals across multiple regions. It offers a traditional hunting experience centered on tracking, aiming, and precision shooting rather than arcade-style action.
It suits players who enjoy methodical hunting simulations, want plenty of locations and species to pursue, and value offline play with a strong firearms focus.
Grounded hunting experience with a global scope
The game puts you in the role of a modern hunter who travels through various regions around the world. You start with a clay target range in Kuwait to practice moving and long distance shots, then move on to more diverse hunting grounds.
Some maps, such as France, Argentina, and Mexico, concentrate on relaxed bird hunts with species like geese, ducks, and pigeons and no dangerous wildlife. Others, including Canada, Alaska, and especially the Africa safari locations, add big game and predators, from deer, moose, boar, and bears to lions, leopards, crocodiles, and the classic African “big five” (lion, leopard, rhinoceros, elephant, buffalo). This broad roster creates a strong sense of variety, whether you prefer waterfowl, upland birds, or large mammals.
The overall structure leans toward open hunts rather than a heavily scripted story. You explore, track, and set up your shots, which gives the game a calm, almost meditative rhythm, especially on the more tranquil maps.
Firearms, ballistics, and gear depth
Weapon selection is one of the highlights. You have access to multiple shotgun types (including 8, 16, 12 gauge variants and a .410) along with rifles in .223, .308, .338, and .50 calibers, all paired with scopes for long range work. On top of the firearms, the game offers unique sniper-style bows and crossbows, which broaden the ways you can approach each hunt.
The presence of a ballistic calculator with wind influence and different projectile types gives the shooting model a simulation flavor. You need to read the wind for distant shots, and choosing ammunition types adds another decision layer. That said, bullet behavior does not always line up with what very detail oriented marksmen might expect, and there are no granular options such as specific bullet grain weights, so the system can feel slightly simplified compared to full scale ballistic simulators.
Equipment is similarly rich. You can outfit yourself with camouflage, a flashlight, decoy and turkey calls, and binoculars that offer multiple zoom levels and distance calculation. Thermovision and night vision support dedicated night hunts, while hunting stands provide elevated shooting positions. There is also support for hunting with dogs, including issuing commands, which adds flavor and a sense of companionship to the field.
Gun reloading is animated, so you see your weapon being cycled, but the accompanying sound effects and visual feedback feel less impactful than the rest of the arsenal and would benefit from extra refinement.
Maps, animals, and hunting tools
Hunting Simulator Game covers a long list of locations, from Europe (Finland, Germany, Greece, Italy, Spain, Sweden, Turkey, Belarus, Ukraine, United Kingdom, Russia) to the Americas (USA - Alaska and East, Brazil, Chile, Argentina, Mexico, Canada, Greenland) and regions like Kazakhstan, New Zealand, Africa, and more. Each area introduces different combinations of animals, from foxes and wolves to hares, partridges, pheasants, grouse, capercaillie, and turkeys.
To move around, you can rely on vehicles such as an ATV and a snowmobile. These add some variety to the fieldwork and help cover larger stretches of ground more quickly, especially in wintry maps. The option to hunt at night, combined with thermal and night vision, shifts the atmosphere and adds a mild sense of danger when predators like bears or large African carnivores are involved.
The variety of maps and species encourages experimentation with different loadouts and tactics. If you enjoy learning each location and finding your own favorite spots, this broad geographic spread is a major strength.
Controls, movement, and feel
Moment to moment control is one of the weaker aspects. Walking and looking around can feel stiff and somewhat restricted, so movement lacks the smoothness that would match the otherwise thoughtful hunting design. This stiffness also affects how natural aiming feels, particularly during fine adjustments for long range shots.
The first person shooting itself is solid when you settle into position and focus on lining up a careful shot, but traversing terrain and repositioning does not have the same fluid quality. With more responsive movement and more refined aiming controls, the game would better support its simulation ambitions.
Progression, economy, and replay value
Hunting Simulator Game includes a progression layer built around earning in-game money from hunts and spending it on new weapons and upgrades. This structure gives you goals beyond the next shot, but it can also feel slow.
Missing or wounding an animal incurs a noticeable financial penalty compared to what you gain from successful kills, which can make experimentation feel costly. Upgrading firearms takes a long time, so advancing to higher tier gear demands patience and repeated hunting sessions in the same areas.
There is a fun open hunting mode, yet objective variety is limited. Repeatedly taking the same species in the same way can start to feel routine over time, especially since there is no strong emphasis on features like clearly distinguished trophy sizes or a personalized trophy room to showcase your best animals. The game already has a solid base and a wide feature set, so additions that deepen objectives and long term rewards would significantly help its longevity.
On the positive side, the game supports offline play, so you can hunt without an internet connection. For players who want a hunting simulator they can enjoy on the go or in areas with poor coverage, this is a practical advantage.
Pros
- Large selection of locations and animal species, from birds to big game and African “big five” trophies
- Strong weapon variety with multiple shotgun gauges, rifle calibers, and the inclusion of bows and crossbows
- Ballistic calculator with wind effect and different projectile types adds simulation depth
- Rich gear options, including camouflage, calls, binoculars with distance calculation, thermovision, and night vision
- Hunting with dogs and vehicle use (ATV and snowmobile) enhance immersion and variety
- Offline hunting experience suitable for playing without an internet connection
Cons
- Character movement and aiming feel stiff, which hurts overall responsiveness
- Ballistics are not fully convincing for very detail focused shooting enthusiasts and lack bullet grain selection
- Animated reloads have underwhelming sound and visual impact
- In-game economy can feel punishing, with high penalties for wounding animals and slow weapon upgrades
- Limited mission structure and trophy progression may lead to repetition over longer play sessions